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r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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how do i get the position of my object into the code (error:(29,37):error CS1513:Agrument 1:cannot convert from UnityEngine.Transform to UnityEngine.Vector2

using System.Collections;

using System.Collections.Generic;

using UnityEngine;







public class interacting : MonoBehaviour

{

public Transform InteractorPos;

public float InteractionRadius;

public GameObject[\] ObjectsInRadius;

public GameObject NearestObject;

float distance;

float nearestDistance = 1000;

public float CheckingRadius;







public GameObject obj;

// Start is called before the first frame update

void Start()

{



}



// Update is called once per frame

void Update()

{

if (Physics2D.OverlapCircle(obj.GetComponent<Transform>(),CheckingRadius) >= 1)

{

Debug.Log("funktioniert");

}

}

}



https://redd.it/1i89lxo
@r_Unity3D
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Euphoria style ragdoll physics for the enemies in my game

https://redd.it/1i8baep
@r_Unity3D
2 weeks statistics of my steam site

Hello!!!

As I personally enjoy reading such posts myself, I have decided to share with you the 2 week statistics of my “Just Cube” page,

Steam page is from 08.01.2025

Wishlists: 42

Impressions: 7686

Visits: 1913

Here a graph of views and visits: https://imgur.com/a/GGXvzTh

And here the data from where impressions/visits came from: https://imgur.com/a/vI8u6Nu

Marketing efforts to date:

Posts on Reddit
Discord servers
Youtube
X (twitter)

This week I didn't do as much as the previous week, only putting posts on twitter, and despite the low activity on social media there is still some traffic, although it is much less than when I posted on Reddit.

Observations:

Most of the traffic came from posts on Reddit.
Discord servers may have brought some visits, but I couldn't find specific information (probably in the “Other” category).
X: I published posts almost every day and also used #screenshotsaturday, which did not bring displays, but yesterday I used #WishlistWednesday, and published a post on my page and there were displays (even one profile reposted my post). I currently have 3 followers gained during this week, so X gives some visibility.
Youtube: So far I haven't posted anything new so no change.

Half of the impressions come from the Tag Page section, but the number of visits is very low. I'm curious if this is normal for 2D platformers, of which there are plenty, or if it's just a bad choice of tags.

I'd like to know the stats of your Steam pages, the games you've released and how you've approached marketing them. Any advice or insights would be appreciated!

Greetings and have a great day.

https://redd.it/1i8eg1o
@r_Unity3D
The U.S. tested reflection probes in the 1960s
https://redd.it/1i8cwr3
@r_Unity3D
👍1
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To add crater deformations to my rather low res procedural infinite terrain, I solved the problem by doing an actual mesh deformation and instead of recalculating the normals, used a normal map to imply a lot more detail than actually present.

https://redd.it/1i8g40p
@r_Unity3D
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View from Enemy drone with AI, not player, is quite interesting. What do you think?

https://redd.it/1i8msra
@r_Unity3D
Rate my game 1-10 and tell me what I should change(I'm a new programmer)

https://totoriel.itch.io/solarsandbox

I made this post about 1 month ago and added a few things that you wanted

Added:
Atmosphere
Temperature
Tidal heating
Materials (carbon, carbon dioxide, hydrogen, oxygen , iron, silicone)
Text to update dynamically
Zones for the Temperature (too hot, habitable, too cold)

https://redd.it/1i8rted
@r_Unity3D
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Hi, I'm sharing a new clip from my first game: The Two Thinkers. You can visit its Steam page now and add it to your wishlist.
https://redd.it/1i8sp5y
@r_Unity3D
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Infinite Grass - A Fully Procedural and Dynamic Grass for Unity URP (Project link in comments)

https://redd.it/1i8uq2e
@r_Unity3D
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The process of creating the environment for my game about adventures in a scrapyard of discarded robots.
https://redd.it/1i8vfgc
@r_Unity3D
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Just got the final animations for our pause menu done! What do you think?
https://redd.it/1i8w346
@r_Unity3D
How it started and how it is going (7 months of progress)
https://redd.it/1i8vo92
@r_Unity3D
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Just got the final animations for our pause menu done! What do you think?
https://redd.it/1i8w24o
@r_Unity3D