Im stuck with no default font in my editor!?!
I have a project ive been working on and i was in the 2022.3.40f1 version of Unity and so i decided to jump forward to the latest recommended version (Unity 6.0 6000.0.47f1), i do this and when my project opened i noticed a lot of UI glitches around the top of the screen, mainly things overlapping, i go and hover my cursor over them and i get flooded with these errors
Unable to find a font file with the specified Family Name [System Normal\] and Style [Regular\]. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
ive spent the last 2 hours with chatgpt trying to figure out what the problem is and how to fix it but nothing it suggested worked for me, i dont recognise this font as any that i use and ive deleted and updated my manifest.json a bunch and still have no silver lining, pls help me :')
https://redd.it/1k2fajp
@r_Unity3D
I have a project ive been working on and i was in the 2022.3.40f1 version of Unity and so i decided to jump forward to the latest recommended version (Unity 6.0 6000.0.47f1), i do this and when my project opened i noticed a lot of UI glitches around the top of the screen, mainly things overlapping, i go and hover my cursor over them and i get flooded with these errors
Unable to find a font file with the specified Family Name [System Normal\] and Style [Regular\]. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
ive spent the last 2 hours with chatgpt trying to figure out what the problem is and how to fix it but nothing it suggested worked for me, i dont recognise this font as any that i use and ive deleted and updated my manifest.json a bunch and still have no silver lining, pls help me :')
https://redd.it/1k2fajp
@r_Unity3D
Reddit
From the Unity2D community on Reddit
Explore this post and more from the Unity2D community
How to make shadows for a 2d topdown game using the lighting system and tilemaps?
https://redd.it/1k2hx3y
@r_Unity3D
https://redd.it/1k2hx3y
@r_Unity3D
Reddit
From the Unity2D community on Reddit: How to make shadows for a 2d topdown game using the lighting system and tilemaps?
Explore this post and more from the Unity2D community
I’m making roguelike deckbuilder where the cards are blank slates that you build however you want - That Time I Found A Box - Demo just released
https://youtu.be/FppMq_yeJyY
https://redd.it/1k2i2mo
@r_Unity3D
https://youtu.be/FppMq_yeJyY
https://redd.it/1k2i2mo
@r_Unity3D
YouTube
That Time I Found a Box - Demo Release Trailer
Wishlist at https://store.steampowered.com/app/3481360/That_Time_I_Found_A_Box/
Demo available on Steam at https://store.steampowered.com/app/3522940/That_Time_I_Found_A_Box_Demo/
Release on Steam - Est. July 2025
“That Time I Found A Box” is a roguelike…
Demo available on Steam at https://store.steampowered.com/app/3522940/That_Time_I_Found_A_Box_Demo/
Release on Steam - Est. July 2025
“That Time I Found A Box” is a roguelike…
I finally have my special effect working!
https://i.redd.it/l9pxrd2w4pve1.gif
I've loved seeing this effect around! I wanted to add it to my game but was super intimidated by shader graphs.
Well, with the help of a tutorial, I finally have it to use for a special attack! Thanks, https://www.youtube.com/@sasquatchbgames !
https://redd.it/1k2lbqz
@r_Unity3D
https://i.redd.it/l9pxrd2w4pve1.gif
I've loved seeing this effect around! I wanted to add it to my game but was super intimidated by shader graphs.
Well, with the help of a tutorial, I finally have it to use for a special attack! Thanks, https://www.youtube.com/@sasquatchbgames !
https://redd.it/1k2lbqz
@r_Unity3D