r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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Learning Compute shaders and created this inspired from Tarodev. 5 million cubes

https://redd.it/1k94aa0
@r_Unity3D
Broke Main Menu

Started today thinking I’d just “tweak a few things.”
Twelve hours later, I’ve redesigned half the level, added new enemy behavior, and somehow broke the main menu.

No plan survives contact with the project. But honestly? I live for this chaos. Every little improvement makes the world feel more alive.

How often do your “small tweaks” turn into full-on work sessions?

https://redd.it/1k95clr
@r_Unity3D
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Another update on TrueTrace, my free/open source Unity Compute Shader Pathtracer - info and links in replies

https://redd.it/1k9b0jo
@r_Unity3D
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Casually browsing all my Prefabs and their Components as a spreadsheet
https://redd.it/1k9geef
@r_Unity3D
Best way to learn C#?

How to learn C# for 2D Unity games, whats the best method, is it some course, some youtuber (if so please give me the name), forums? I have almost no prior experience with coding (i know some absolute basics of python like add 2 numbers which the user inputs and a little bit of LUA from Roblox Studio when I was a kid). I want to be able to make games on my own with little to no help in terms of tutorials.I want to learn it for free, and if i actually follow the method how long will it take me if Im dedicated? Thanks in advance!

https://redd.it/1k9hhnq
@r_Unity3D
How Do You Manage Lots of Different Scenes in Unity? Any Tips or Tricks?

Hey everyone,

I’m currently working on a Unity project with a lot of different scenes, and I’m starting to wonder how to keep everything organized and manageable. With so many scenes to handle, it’s easy to feel overwhelmed.

How do you guys manage multiple scenes? Do you use any specific strategies or tools to stay organized? Any tips on keeping everything running smoothly without things getting chaotic?

Would love to hear your tricks and best practices!

Thanks!

https://redd.it/1k9des5
@r_Unity3D