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r/Unity3D
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Broke Main Menu

Started today thinking I’d just “tweak a few things.”
Twelve hours later, I’ve redesigned half the level, added new enemy behavior, and somehow broke the main menu.

No plan survives contact with the project. But honestly? I live for this chaos. Every little improvement makes the world feel more alive.

How often do your “small tweaks” turn into full-on work sessions?

https://redd.it/1k95clr
@r_Unity3D
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Another update on TrueTrace, my free/open source Unity Compute Shader Pathtracer - info and links in replies

https://redd.it/1k9b0jo
@r_Unity3D
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Casually browsing all my Prefabs and their Components as a spreadsheet
https://redd.it/1k9geef
@r_Unity3D
Best way to learn C#?

How to learn C# for 2D Unity games, whats the best method, is it some course, some youtuber (if so please give me the name), forums? I have almost no prior experience with coding (i know some absolute basics of python like add 2 numbers which the user inputs and a little bit of LUA from Roblox Studio when I was a kid). I want to be able to make games on my own with little to no help in terms of tutorials.I want to learn it for free, and if i actually follow the method how long will it take me if Im dedicated? Thanks in advance!

https://redd.it/1k9hhnq
@r_Unity3D
How Do You Manage Lots of Different Scenes in Unity? Any Tips or Tricks?

Hey everyone,

I’m currently working on a Unity project with a lot of different scenes, and I’m starting to wonder how to keep everything organized and manageable. With so many scenes to handle, it’s easy to feel overwhelmed.

How do you guys manage multiple scenes? Do you use any specific strategies or tools to stay organized? Any tips on keeping everything running smoothly without things getting chaotic?

Would love to hear your tricks and best practices!

Thanks!

https://redd.it/1k9des5
@r_Unity3D
FREE 2D Sandbox Template (Terraria-like) for Unity

Hey everyone!

I’m working on a 2D Sandbox Template in Unity, inspired by games like Terraria, and I’m making it completely free for anyone who wants to use it or build on top of it.
The goal is to give you a solid foundation with modular, easy-to-reuse systems that you can drop into your own projects.

This is a simple template I put together in about 2–3 days. It's still early and not close to being a full game like Terraria — there’s a lot left to do if you want to expand it into something bigger.
Think of it more as a starting point that can save you time when building your own game.

What’s already included:

Inventory system with hotbar
Building system
Different types of items (Consumables, Tools, Blocks, etc.)
Day and Night cycle
Basic terrain generation
Basic 2D player controller
Health, Food, and Hydration systems
2D lighting and dynamic shadows (with torches)
Inventory sorting system

Coming soon:

Advanced terrain generation
Crafting system
Armor equipment slots
5 enemy types
Combat system

Everything is designed to be clean, modular, and easy to customize or expand for your own projects.

Project Link: https://zedtix.itch.io/terraria-template
Other Projects: https://zedtix.itch.io

Would love to hear any feedback, ideas, or suggestions!

https://redd.it/1k961rt
@r_Unity3D
My new indie game - BEACON
https://redd.it/1k9nbmg
@r_Unity3D
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We just dropped a Grass Shader package for your projects, 100% CC0
https://redd.it/1k9r1oq
@r_Unity3D
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Here's how the comic book style is done in my game

https://redd.it/1k9rlyc
@r_Unity3D
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DEMO: Realtime Fluid Simulation asset Fluid Frenzy (Download link in comments!)

https://redd.it/1k9s8yr
@r_Unity3D
Hiring 2D Artist (Illustration + UI) | Web3 Game Studio | Remote + Paid Trial

We’re building something big — the DeWorld Ecosystem — and we need a creative powerhouse to join our core team.

Looking for:
Strong 2D illustrator + UI design skills
Experience with Figma or similar
Able to deliver dev-ready assets (layered, labeled, clean)
Bonus: animation-ready PSDs (Spine/Live2D)

🛠️ Web3/NFT experience is a bonus, not a requirement.
🧪 Paid test assignment (5–7 days) before full-time offer.
💬 Daily updates + async collaboration required.

This is not a freelance gig — it’s a builder’s seat. Ready to work like a founder?
Join the core team.

🔗 DM me or apply via email:**droprojec@gmail.com**



https://redd.it/1k9ush9
@r_Unity3D
Take a look at our Penelope concept! Let us know what you think about it!
https://redd.it/1k9tgdn
@r_Unity3D
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Our artist created a new animation for when you get upgrades in our roguelike
https://redd.it/1k9x5zz
@r_Unity3D