[iOS / Android] Under Up — A 2D Physics-Based Casual Game Made in Unity
https://redd.it/1px6win
@r_Unity3D
https://redd.it/1px6win
@r_Unity3D
Designing a block puzzle game around 8 core modes. Looking for feedback.
https://www.youtube.com/watch?v=GCE39Y3AOkM
https://redd.it/1pwykml
@r_Unity3D
https://www.youtube.com/watch?v=GCE39Y3AOkM
https://redd.it/1pwykml
@r_Unity3D
YouTube
The Superset Block Puzzle Game and Its 8 Core Modes Scalable into Dozens of Variations #gamedev
I’m excited to share not just a second or third game mode, but all eight core modes of a block puzzle game I’ve been building.
After playing dozens, if not hundreds, of block puzzle games, I noticed that most of them boil down to the same small set of core…
After playing dozens, if not hundreds, of block puzzle games, I noticed that most of them boil down to the same small set of core…
Pokémon-style
So I have a game idea/name with multiple word documents with information including a skeleton/body, missions, map-layout. But i want to actually play it. Lol a brief background to give this game reasoning, I just graduated from Saint Louis University for Cannabis Science and Operations and have taken the deep dive into this industry. I do not want or intend to offend anyone, this is just a dream I have been have been having and I find its about time for it to become a reality.
Game Idea
Top-down, Pokémon-style progression game, where players become master growers by exploring distinct neighborhoods, completing missions, and cultivating unique seeds. You start from "The Block," the hub, and unlock North, South, East, and West districts, each with its own vibe and NPC contacts. By completing missions, you earn seeds, grow them in your Safehouse, and harvest flower for Street Cred. That Street Cred lets you upgrade your gear, unlock more missions, and climb toward Level 100. It’s all about the joy of planning, growing, and unlocking the top cultivars!
https://redd.it/1px00kd
@r_Unity3D
So I have a game idea/name with multiple word documents with information including a skeleton/body, missions, map-layout. But i want to actually play it. Lol a brief background to give this game reasoning, I just graduated from Saint Louis University for Cannabis Science and Operations and have taken the deep dive into this industry. I do not want or intend to offend anyone, this is just a dream I have been have been having and I find its about time for it to become a reality.
Game Idea
Top-down, Pokémon-style progression game, where players become master growers by exploring distinct neighborhoods, completing missions, and cultivating unique seeds. You start from "The Block," the hub, and unlock North, South, East, and West districts, each with its own vibe and NPC contacts. By completing missions, you earn seeds, grow them in your Safehouse, and harvest flower for Street Cred. That Street Cred lets you upgrade your gear, unlock more missions, and climb toward Level 100. It’s all about the joy of planning, growing, and unlocking the top cultivars!
https://redd.it/1px00kd
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Here's the new level I created for my game COSMIC HOLIDAYS on Unity2D!
https://redd.it/1pxmucm
@r_Unity3D
https://redd.it/1pxmucm
@r_Unity3D
Reddit
From the Unity2D community on Reddit: Here's the new level I created for my game COSMIC HOLIDAYS on Unity2D!
Explore this post and more from the Unity2D community