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I'm 3 years deep into making Doggy Don't Care. I have been learning everything as I go. Here is a short before and after clip showcasing my progress so far
https://redd.it/1q9p7jh
@r_Unity3D
https://redd.it/1q9p7jh
@r_Unity3D
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I made the player’s head track the cursor… and I’m not sure it was a good idea 😂
https://redd.it/1q9syjn
@r_Unity3D
https://redd.it/1q9syjn
@r_Unity3D
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Would love some ideas on how to juice up my cozy typing game, where you grow a flower garden on a keyboard. How can I juice this up?
https://redd.it/1qa8o1q
@r_Unity3D
https://redd.it/1qa8o1q
@r_Unity3D
We made a Vampire Survivors like game with mechs and aliens, and it got way more attention than we expected
https://redd.it/1qblmzq
@r_Unity3D
https://redd.it/1qblmzq
@r_Unity3D
Reddit
From the Unity2D community on Reddit: We made a Vampire Survivors like game with mechs and aliens, and it got way more attention…
Explore this post and more from the Unity2D community
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Fake Internal Refractions for Glass Rendering in URP (No RayMarching)
https://redd.it/1qbo8xv
@r_Unity3D
https://redd.it/1qbo8xv
@r_Unity3D
Unity 6 - Falling Sand Compute Shader Tutorial
https://youtu.be/qPM3Fm0gqGo?si=If78sWMQeSnsGlTj
https://redd.it/1qbqulo
@r_Unity3D
https://youtu.be/qPM3Fm0gqGo?si=If78sWMQeSnsGlTj
https://redd.it/1qbqulo
@r_Unity3D
YouTube
Unity 6 - Falling Sand Compute Shader Tutorial
In this video, I show how to create a falling sand simulation using a compute shader in Unity 6.
GitHub project: https://github.com/michaelsgamelab/Falling-Sand-Compute-Shader
#unity2d #gamedev #tutorial #computeshaders #shaders #simulation
GitHub project: https://github.com/michaelsgamelab/Falling-Sand-Compute-Shader
#unity2d #gamedev #tutorial #computeshaders #shaders #simulation