r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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Would love some ideas on how to juice up my cozy typing game, where you grow a flower garden on a keyboard. How can I juice this up?
https://redd.it/1qa8o1q
@r_Unity3D
I RELEASED MY FIRST GAME ON STEAM!!! I'M SO HAPPY!!!
https://redd.it/1qb7pvf
@r_Unity3D
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🌀 Cosmic water, gyrating particles + grid warp (Unity 6, URP).

https://redd.it/1qas25k
@r_Unity3D
The "Small Project" Arc
https://redd.it/1qbpnjg
@r_Unity3D
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Fake Internal Refractions for Glass Rendering in URP (No RayMarching)

https://redd.it/1qbo8xv
@r_Unity3D
Just set the release date for my game. Panic mode On.
https://redd.it/1qbvu7y
@r_Unity3D
How do I make UI the "correct" way?

Bit of context: I'm making a small managing game, I have the logic in POCO classes, some MonoBehaviours for managers and SO for DATA.
I'm trying to stick to best practices even if the project is small enough to be done without them.
I'm now trying to make the UI for the main gameplay loop screen, with 1 menu that pops and makes you assign workers to the specific location.
The "issue" I'm having is that I feel like I'm just adding panels and buttons over and over again, each panel linked to the buttons and with the Instance class it need for logic and data updates.

Obviously it's the immediate way to get the job done but this doesn't seem scalable and manageable in the long run, so I want to understand how should i approach it.

I've also never done front-end stuff, and I currently care more about how should i link the logic to the visuals than "how do I make it pretty and customizable".

Feel free to correct me if I said dumb stuff, it's my first ever project and also my thesis :)

https://redd.it/1qbxaa4
@r_Unity3D
I’m making a game “The Recipe for Life. A Journey Through Silent Apocalypses”, where the protagonist travels in an RV and saves people struggling with suicidal thoughts. I used dark and grimy shades to convey the atmosphere of the world and to create a nostalgic feeling.

https://redd.it/1qby3di
@r_Unity3D
How would you go about a Side-Panel game spawning another screen outside of it's boundaries?
https://redd.it/1qc8q1a
@r_Unity3D