GameDev Pulse – Telegram
GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Another amazing #UNITY #Asset to test and develop your game faster! (#FREE MIT License)

https://github.com/smkplus/CustomToolbar
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It's #MEME time!
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Today is my birthday so here's the most pointless post
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It took 37 seconds and a few words to make this on 3060 Ti (on a local #StableDiffusion web UI)

https://github.com/AUTOMATIC1111/stable-diffusion-webui

#AIart #NeuralNetworks
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And you can generate #Textures with the TILED option enabled!

#NeuralNetworks #StableDiffusion #AIart
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Good news, #Godot fans!
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[FILES IN THE CHAT] This is the #Godot 4 scene with the tileable terrain material generated from #StableDiffusion and enhanced with Materialize to make normals, AO, etc (will try #Substance B2M later)

#NeuralNetworks #Textures #GodotEngine #Files
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You can generate seamless #Textures, backgrounds, or WHATEVER YOU WANT right in Blender (you need modern NVIDIA GPU and 8GB+ VRAM is a must)

https://github.com/carson-katri/dream-textures

#NeuralNetworks #AI #StableDiffusion
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New #Steam chart shows that #NVIDIA is dominating hard with #RTX 3000 cards owned by 1/5 of active users.
Normal people's weekend: gaming, movies, walks. ME: MAKING 200 versions of #GodotEngine logo remakes by Neural Networks.

Conclusion: works well to make icons for games, can work with styles and contexts, but has watermark issues (due to the base model, created from stocks with watermarks). So, sometimes there can be odd text overlays on top of icons.

Sticker pack: https://news.1rj.ru/str/addstickers/neuralgodot
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This is how it feels when some people underestimate new technologies 😂
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