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Hot take: there needs to be more modpacks that don't contain the Create mod (or at least don't rely on it for progression)
https://redd.it/1lpr8ir
@MinecraftModded
https://redd.it/1lpr8ir
@MinecraftModded
Create mod invisible trains
This is an exact copy of a post I've made on /CreateMod because I got literally no interactions in there. I'm getting insane at this point so I thought I'd ask here as well
I’ve been playing with some friends for a while now and we built a train. I took a ride on it and it went fine, but as soon as I left it to go alone, it turns invisible with no collision after leaving the chunks I can see and only reappears if I reload the chunk. The train still exists (it stops at the station, train observers still detect it, shows up on /create trains) it just simply disappears. If I fly on creative mod to a chunk that he is going through, it also shows up. The problem seems to be that it does not load properly when coming from a chunk that I haven’t loaded myself. Things I’ve tried so far:
* Putting chunk loaders on stations
* Disabling and removing Entity Culling and similar culling on mods
* Upping simulation distance to the max on Sodium
* Disabling all Flywheel instances
* Disabling shaders (who knows)
* Copying mod config from other players that have it working
* Edit: Also tried removing steam n' rails
Additional info: It seems to be happening with me only for some reason. We have the exact same mods installed client-side so it makes no sense that this is happening exclusively to me.
Trains are like 50% of the reason we are using Create so I’m pretty bummed about it. Can somebody please help me?
Also, these are the mods we are using: [https://modrinth.com/modpack/crubecrt](https://modrinth.com/modpack/crubecrt)
https://redd.it/1lpxcee
@MinecraftModded
This is an exact copy of a post I've made on /CreateMod because I got literally no interactions in there. I'm getting insane at this point so I thought I'd ask here as well
I’ve been playing with some friends for a while now and we built a train. I took a ride on it and it went fine, but as soon as I left it to go alone, it turns invisible with no collision after leaving the chunks I can see and only reappears if I reload the chunk. The train still exists (it stops at the station, train observers still detect it, shows up on /create trains) it just simply disappears. If I fly on creative mod to a chunk that he is going through, it also shows up. The problem seems to be that it does not load properly when coming from a chunk that I haven’t loaded myself. Things I’ve tried so far:
* Putting chunk loaders on stations
* Disabling and removing Entity Culling and similar culling on mods
* Upping simulation distance to the max on Sodium
* Disabling all Flywheel instances
* Disabling shaders (who knows)
* Copying mod config from other players that have it working
* Edit: Also tried removing steam n' rails
Additional info: It seems to be happening with me only for some reason. We have the exact same mods installed client-side so it makes no sense that this is happening exclusively to me.
Trains are like 50% of the reason we are using Create so I’m pretty bummed about it. Can somebody please help me?
Also, these are the mods we are using: [https://modrinth.com/modpack/crubecrt](https://modrinth.com/modpack/crubecrt)
https://redd.it/1lpxcee
@MinecraftModded
Modrinth
Crube CRT - Minecraft Modpack
modpack feito especificamente para o uso do servidor