Everyday Unity – Telegram
Everyday Unity
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A game developer and tech lead in a top grossing company posting Unity, programming, and gamedev related stuff that I find interesting
Website: https://gamedev.center

Most used tags are:
#performance
#shader
#interview

Author: @alexmtr
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Model View Controller Pattern for in-game UI

An example of MVC with noscriptable object as model.

https://bronsonzgeb.com/index.php/2021/05/08/model-view-controller-pattern-for-in-game-ui/

#mvc #architecture
GitHub - needle-tools/compilation-visualizer: Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.

https://github.com/needle-tools/compilation-visualizer

#asmdef #visualizer
Generate a Maze using Compute Shaders in Unity

An example how to implement procedural generation using compute shaders

https://bronsonzgeb.com/index.php/2021/04/03/generate-a-maze-using-compute-shaders-in-unity/

#compute #shader #maze