Everyday Unity – Telegram
Everyday Unity
1.11K subscribers
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59 videos
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A game developer and tech lead in a top grossing company posting Unity, programming, and gamedev related stuff that I find interesting
Website: https://gamedev.center

Most used tags are:
#performance
#shader
#interview

Author: @alexmtr
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Метод проб и ошибок: как мы создавали кастомный импортер в Unity3D для текстурных массивов

https://habr.com/ru/company/pixonic/blog/586236/

#texturearray #customassetimporter #assetimproter
How to Optimise Playable Build Sizes— Meshes, Textures, Sound & Animation

An awesome article on reducing build size. Have never read an advice on animation size, actually never thought about animation clips impact, but looks like it can help cut some bytes when needed

https://medium.com/luna-labs-ltd/how-to-optimise-playable-build-sizes-meshes-textures-sound-animation-3dc1b06f99a5

#buildsize #assetsimport #audio #mesh #texture
Система Addressables: проблемы во время разработки мобильного приложения

A list of nuances to keep in mind when working with Addressables

https://habr.com/ru/post/587490/

#addressables #assetbundles
ByteBrew - The All-In-One Platform for Games

Yet free platform that gives you everything your game needs to hit the top charts. Give it a try until it is monetized

https://bytebrew.io/

#free #analytics
Create UI image with wave animation in Unity

Simply add this component to an empty object in a canvas. You are strongly recommended to put this object in its own canvas/nested canvas because it will dirty the canvas every frame and cause its entire mesh to be regenerated.
Some interesting UI fx can be achieved with this component

https://gist.github.com/yasirkula/b90c8278c7d72265b7a7fa4ceab49320

#wave #sprite #fx