Forwarded from Unity Новости
Unity-Technologies/com.unity.cli-config-manager
Provides a command line parser and options to set editor, build, player, and other Unity settings when running Unity from the command line
Provides a command line parser and options to set editor, build, player, and other Unity settings when running Unity from the command line
Forwarded from Unity Новости
https://forum.unity.com/threads/unity-noscript-compilation-io-analyis-editor-log-does-two-io-calls-per-byte-written.425471/
Unity compilation time problem
#compilation
Unity compilation time problem
#compilation
Unity Forum
Unity Script Compilation - IO analyis - Editor.log does two IO calls per byte written
I spent some time looking at our noscript compile / reload performance and trying to understand where the time is going. Lets look at the original state...
Forwarded from Unity Новости
pjc0247/UniScript
Brings C# noscripting into Unity which acts as native code.
Brings C# noscripting into Unity which acts as native code.
Forwarded from Unity Новости
dosisimone/Ear-Clipping-Triangulation-Job
Implementation of the Triangulation by Ear Clipping algorithm inside the Unity Job System
Implementation of the Triangulation by Ear Clipping algorithm inside the Unity Job System
https://dev.to/pruttned/preventing-unnecessary-allocation-in-net-collections-5ab3
Prevent unnecessary allocations in .NET collections
#memory #optimization
Prevent unnecessary allocations in .NET collections
#memory #optimization
The DEV Community
Preventing unnecessary allocation in .NET collections
.NET is doing a really good job in the case of memory management, and usually, you don’t have to thin...
Forwarded from Unity Новости
Getting Started with HDRP in Unity (Awesome Graphics!)
https://www.youtube.com/watch?v=YAVL6grnsiM
https://www.youtube.com/watch?v=YAVL6grnsiM
https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.2/manual/universalrp-builtin-feature-comparison.html
Difference between Universal Rendering Pipeline and Built-in RP
#urp #package
Difference between Universal Rendering Pipeline and Built-in RP
#urp #package
http://docs.unity3d.com/Packages/com.unity.mobile.android-logcat@1.0/manual/index.html
Logcat inside the editor
#logcat #package
Logcat inside the editor
#logcat #package
https://docs.unity3d.com/Packages/com.unity.adaptiveperformance@2.0/manual/index.html
Adaptive performance for mobile devices (currently only Samsung is supported)
#performance #optimization #package
Adaptive performance for mobile devices (currently only Samsung is supported)
#performance #optimization #package