Everyday Unity – Telegram
Everyday Unity
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A game developer and tech lead in a top grossing company posting Unity, programming, and gamedev related stuff that I find interesting
Website: https://gamedev.center

Most used tags are:
#performance
#shader
#interview

Author: @alexmtr
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10 steps to procedural animation

#procedural #animation
https://github.com/Unity-Technologies/Graphics

The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built Scriptable Render Pipelines:
- The Universal Render Pipeline (URP) for use on all platforms.
- The High Definition Render Pipeline (HDRP) for use on compute shader compatible platforms.
Unity is committed to an open and transparent development process for SRP and the pre-built Render Pipelines. This means that so you can browse this repository to see what features are currently in development.