Hookpoints are angels souls?
i always have this theory in mind because the virtues "souls" look like the hookpoints but now with the new angels im 99% sure those things are angels souls
https://redd.it/1rnrr14
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https://redd.it/1rnrr14
@r_Ultrakill
#Ultrakill
🥱11 7👏1
My theory for what the Encore levels could be like
I really hope at least 4 people see this, it took 2 hours to make, idk why I put so much effort into making it look so bad
https://redd.it/1rnvyr1
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I really hope at least 4 people see this, it took 2 hours to make, idk why I put so much effort into making it look so bad
https://redd.it/1rnvyr1
@r_Ultrakill
#Ultrakill
Now i got a theory for Treachery
My first ultrakill theory but its been one since i noticed the pattern of Godfist suicide showing/mocking earth.
https://redd.it/1rnw5vi
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https://redd.it/1rnw5vi
@r_Ultrakill
#Ultrakill
8-1 first half recreated in Minecraft
drive.google.com/file/d/1pBhbzTtrlIG-2zct6He7zlVAkdBjinEZ/view apologies if some of the portals looked bad, only so mush can be done in vanilla minecraft. java minecraft 1.21.10
https://redd.it/1ro2w6y
@r_Ultrakill
#Ultrakill
https://redd.it/1ro2w6y
@r_Ultrakill
#Ultrakill
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🤯7 4
You can play Never Odd Or Even in reverse.
This is how it sounds. I'm not crazy right?
https://redd.it/1ro2brn
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#Ultrakill
https://redd.it/1ro2brn
@r_Ultrakill
#Ultrakill
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😎10❤🔥2
WHY DID THEY REMOVE THIS? IT COULD’VE BEEN SO FUN
Having 3 challenges of varying difficulties would’ve made the levels replayability so much better. I like the challenges personally but most of them are hella boring. Some of them aren’t even challenges, they’re just borderline secrets
(HINT HINT 7-4. HINT HINT 5-1. HINT HINT EVERY SECRET ENCOUNTER CHALLENGE)
So having 3 challenges gives Hakita the opportunity to make more interesting concepts: like some challenges can be purely skill like beating 7-2 without breaking any Guttermen Shields or killing the Leviathan with lightning; while others can be more puzzle solving like only picking up one skull in 5-2. The possibilities could’ve been endless. I even made examples for the 3 levels I just talked about.
Moral of this story; i think that challenges are such a missed opportunity and one of Hakita’s few Ls making this game; especially because he had the best idea from the start yet he removed it for god knows what reason.
https://redd.it/1ro7mw9
@r_Ultrakill
#Ultrakill
Having 3 challenges of varying difficulties would’ve made the levels replayability so much better. I like the challenges personally but most of them are hella boring. Some of them aren’t even challenges, they’re just borderline secrets
(HINT HINT 7-4. HINT HINT 5-1. HINT HINT EVERY SECRET ENCOUNTER CHALLENGE)
So having 3 challenges gives Hakita the opportunity to make more interesting concepts: like some challenges can be purely skill like beating 7-2 without breaking any Guttermen Shields or killing the Leviathan with lightning; while others can be more puzzle solving like only picking up one skull in 5-2. The possibilities could’ve been endless. I even made examples for the 3 levels I just talked about.
Moral of this story; i think that challenges are such a missed opportunity and one of Hakita’s few Ls making this game; especially because he had the best idea from the start yet he removed it for god knows what reason.
https://redd.it/1ro7mw9
@r_Ultrakill
#Ultrakill