My theory for what the Encore levels could be like
I really hope at least 4 people see this, it took 2 hours to make, idk why I put so much effort into making it look so bad
https://redd.it/1rnvyr1
@r_Ultrakill
#Ultrakill
I really hope at least 4 people see this, it took 2 hours to make, idk why I put so much effort into making it look so bad
https://redd.it/1rnvyr1
@r_Ultrakill
#Ultrakill
Now i got a theory for Treachery
My first ultrakill theory but its been one since i noticed the pattern of Godfist suicide showing/mocking earth.
https://redd.it/1rnw5vi
@r_Ultrakill
#Ultrakill
https://redd.it/1rnw5vi
@r_Ultrakill
#Ultrakill
8-1 first half recreated in Minecraft
drive.google.com/file/d/1pBhbzTtrlIG-2zct6He7zlVAkdBjinEZ/view apologies if some of the portals looked bad, only so mush can be done in vanilla minecraft. java minecraft 1.21.10
https://redd.it/1ro2w6y
@r_Ultrakill
#Ultrakill
https://redd.it/1ro2w6y
@r_Ultrakill
#Ultrakill
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🤯7 4
You can play Never Odd Or Even in reverse.
This is how it sounds. I'm not crazy right?
https://redd.it/1ro2brn
@r_Ultrakill
#Ultrakill
https://redd.it/1ro2brn
@r_Ultrakill
#Ultrakill
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😎10❤🔥2
WHY DID THEY REMOVE THIS? IT COULD’VE BEEN SO FUN
Having 3 challenges of varying difficulties would’ve made the levels replayability so much better. I like the challenges personally but most of them are hella boring. Some of them aren’t even challenges, they’re just borderline secrets
(HINT HINT 7-4. HINT HINT 5-1. HINT HINT EVERY SECRET ENCOUNTER CHALLENGE)
So having 3 challenges gives Hakita the opportunity to make more interesting concepts: like some challenges can be purely skill like beating 7-2 without breaking any Guttermen Shields or killing the Leviathan with lightning; while others can be more puzzle solving like only picking up one skull in 5-2. The possibilities could’ve been endless. I even made examples for the 3 levels I just talked about.
Moral of this story; i think that challenges are such a missed opportunity and one of Hakita’s few Ls making this game; especially because he had the best idea from the start yet he removed it for god knows what reason.
https://redd.it/1ro7mw9
@r_Ultrakill
#Ultrakill
Having 3 challenges of varying difficulties would’ve made the levels replayability so much better. I like the challenges personally but most of them are hella boring. Some of them aren’t even challenges, they’re just borderline secrets
(HINT HINT 7-4. HINT HINT 5-1. HINT HINT EVERY SECRET ENCOUNTER CHALLENGE)
So having 3 challenges gives Hakita the opportunity to make more interesting concepts: like some challenges can be purely skill like beating 7-2 without breaking any Guttermen Shields or killing the Leviathan with lightning; while others can be more puzzle solving like only picking up one skull in 5-2. The possibilities could’ve been endless. I even made examples for the 3 levels I just talked about.
Moral of this story; i think that challenges are such a missed opportunity and one of Hakita’s few Ls making this game; especially because he had the best idea from the start yet he removed it for god knows what reason.
https://redd.it/1ro7mw9
@r_Ultrakill
#Ultrakill
Since Michael is God's wisdom, does he also have second thoughts about hell and the eternal torment?
In the bible, he is said to be the thing closest to God. And assuming that this is also true in the ultrakill verse, as he is noscriptd "God's Wisdom" and possesses quite the Halo. Would he also slowly come to the realisation that hell was a mistake? And that in following through with God's will, of punishing these sinners eternally, it will only serve in worsening the issue?
https://redd.it/1ro8mi0
@r_Ultrakill
#Ultrakill
https://redd.it/1ro8mi0
@r_Ultrakill
#Ultrakill
Got the game 4 days ago. Already 40h playtime.
Not sure on the flair, so I picked that one, since it's sunday. Tips appreciated.
https://redd.it/1ro7oxj
@r_Ultrakill
#Ultrakill
Not sure on the flair, so I picked that one, since it's sunday. Tips appreciated.
https://redd.it/1ro7oxj
@r_Ultrakill
#Ultrakill
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