hey 😄, I'm not the dev, but there is a bug on a game called Promenade, I know that it was made on unity 2d and the developers couldn't solve it... so I'm trying my luck here, anyone have idea ?
https://redd.it/1gq7382
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https://redd.it/1gq7382
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Reddit
From the Unity2D community on Reddit: hey 😄, I'm not the dev, but there is a bug on a game called Promenade, I know that it was…
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From $23.83 to $0.17 On all my asset for few days!
https://itch.io/s/129003/big-exception-now-or-never
https://redd.it/1gphr3m
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https://itch.io/s/129003/big-exception-now-or-never
https://redd.it/1gphr3m
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itch.io
BIG EXCEPTION! NOW OR NEVER!!!
A bundle by Kendrick ML, $0.17 for 8 games
Media is too big
VIEW IN TELEGRAM
I’m working on a cozy simulator game where you run a tattoo removal clinic! It's still in the early stages. 🙈 What do you think? Would you play it?
https://redd.it/1gqaqj0
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https://redd.it/1gqaqj0
@r_Unity3D
What is the best way to preserve the state of some objects in a specific scene?
Hi guys, I’m currently working on a top-down RPG which already has a JSON saving system, which I can use to store data between scenes, such as the character's equipment, health, time of the day, etc.
The thing is, I also need to save stuff that are only loaded in a specific scene, for example, an open chest on the second forest map, the position and HP of a boss enemy inside a cave scene...
What's the best way to do this? Thanks in advance
https://redd.it/1gqen22
@r_Unity3D
Hi guys, I’m currently working on a top-down RPG which already has a JSON saving system, which I can use to store data between scenes, such as the character's equipment, health, time of the day, etc.
The thing is, I also need to save stuff that are only loaded in a specific scene, for example, an open chest on the second forest map, the position and HP of a boss enemy inside a cave scene...
What's the best way to do this? Thanks in advance
https://redd.it/1gqen22
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Any ideas? Collider type is none but the sprites still have colliders
https://redd.it/1gqfph9
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https://redd.it/1gqfph9
@r_Unity3D
Reddit
From the Unity2D community on Reddit: Any ideas? Collider type is none but the sprites still have colliders
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QTI — a powerful and flexible framework for creating complex behaviors in Unity!
https://redd.it/1gqf2sg
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https://redd.it/1gqf2sg
@r_Unity3D
Reddit
From the Unity2D community on Reddit: QTI — a powerful and flexible framework for creating complex behaviors in Unity!
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I want to make a swing mechanic where the character moves to the upper rope every time he jumps and moves to the rope below every time he releases the rope, but I'm having trouble with collisions.
https://preview.redd.it/8306wbe71q0e1.png?width=984&format=png&auto=webp&s=89795e2085a46f8c8bd630924c8c21833199e6bf
https://redd.it/1gqle0y
@r_Unity3D
https://preview.redd.it/8306wbe71q0e1.png?width=984&format=png&auto=webp&s=89795e2085a46f8c8bd630924c8c21833199e6bf
https://redd.it/1gqle0y
@r_Unity3D