r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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WIP on some drivable vehicles. Still needs some tweaking (and new engine sounds) but getting there!

https://redd.it/1h10uhx
@r_Unity3D
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Added several new mechanics to my roll-playing puzzle game (inspired by Bloxorz)

https://redd.it/1h12l74
@r_Unity3D
Very interesting AMA by Thomas Petersen, Ex-VP at Unity

https://x.com/qathomasnounity/status/1861321957502767282?s=46

Interesting bits:
- AAA market is not profitable for third party engine devs.
- He thinks competing with UE in AAA was a major mistake
- Acquisitions and management of Human resources were very bad for Unity
- Unity 6 can be supported until 2034(!)
- The changes planned for Unity 7 (shown off at Unite) are hard to achieve without breaking backwards compatibility (and might not come to fruition because of this. take this one with a grain of salt)

https://redd.it/1h12x17
@r_Unity3D
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Procedural level generation using cellular automata, perlin noise, and poisson disk sampling
https://redd.it/1h11ws3
@r_Unity3D
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I just released my first ever Demo for my World of Warcraft-Inspired Solo-Raiding RPG, Sil and the Fading World. Tell me what you think

https://redd.it/1h149u0
@r_Unity3D
It’s crucial to showcase your game’s UI in screenshots—it helps Steam players better understand the gameplay. In VED, you can use the map to explore a magical world, strategic positioning to defeat monsters, and thoughtful choices to build relationships with characters.

https://redd.it/1h1aet0
@r_Unity3D
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I Added Dancing Trees to my Game 🌲🌲🌲🕺

https://redd.it/1h173qu
@r_Unity3D
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I made some improvements to the forests in my game lately. Here's a before and after of the trees.

https://redd.it/1h1cauw
@r_Unity3D
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I finally released Midori No Kaori and it's 20% off on steam ! I never thought I’d make it this far. This is an indescribable milestone for me! Thanks to all of you, really ❤️

https://redd.it/1h1hnpk
@r_Unity3D