Webgl ads / gartic phone game
We havent been abls to find a a way to put ads in webgl games , anyone knows what gartic phone uses for full page ads? Or any webgl ad networks?
https://redd.it/1hpqv1k
@r_Unity3D
We havent been abls to find a a way to put ads in webgl games , anyone knows what gartic phone uses for full page ads? Or any webgl ad networks?
https://redd.it/1hpqv1k
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Unity ready ISS, Endeavour Shuttle, NASA Crawler & Rigged Astronaut
https://redd.it/1hpp488
@r_Unity3D
https://redd.it/1hpp488
@r_Unity3D
Reddit
From the Unity3D community on Reddit: Unity ready ISS, Endeavour Shuttle, NASA Crawler & Rigged Astronaut
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HingeJoint2D vs SpringJoint2D to emulate spine movement?
I am leaning towards SpringJoint, but would like to ask those who know better. For reference, Unity 6, topdown, trying to take full advantage of the physics engine.
https://redd.it/1hpuh9r
@r_Unity3D
I am leaning towards SpringJoint, but would like to ask those who know better. For reference, Unity 6, topdown, trying to take full advantage of the physics engine.
https://redd.it/1hpuh9r
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Any good reading on project structure/organization/layout?
Specifically reading, I'm burned out on Youtube videos already. I'm not looking for the "what's the BEST way to do xyz", since I know it's all specific to the project. I guess instead I'm looking for opinionated stuff, or writeups to the effect of "this is a good way to create a 2D game/project", or just examples of widely accepted standards/conventions, but in regards project organization and structure not coding.
tbh anything you think useful that doesn't fit those parameters helps too ty
https://redd.it/1hpw099
@r_Unity3D
Specifically reading, I'm burned out on Youtube videos already. I'm not looking for the "what's the BEST way to do xyz", since I know it's all specific to the project. I guess instead I'm looking for opinionated stuff, or writeups to the effect of "this is a good way to create a 2D game/project", or just examples of widely accepted standards/conventions, but in regards project organization and structure not coding.
tbh anything you think useful that doesn't fit those parameters helps too ty
https://redd.it/1hpw099
@r_Unity3D
Reddit
From the Unity2D community on Reddit
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Made some stylized tree trunks for my Roguelike Siege Survival Game :)
https://redd.it/1hpwfji
@r_Unity3D
https://redd.it/1hpwfji
@r_Unity3D
Reddit
From the Unity3D community on Reddit: Made some stylized tree trunks for my Roguelike Siege Survival Game :)
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