r/Unity3D – Telegram
r/Unity3D
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Selecting tiles in an isometric tileset

Hey! My goal is to make a building system in my 2d isometric grid, right now I'm working on making a selection box appear in the tile of the object you're selecting. I use Unity's tilemaps and tiles for the blocks.

The problem is that when hovering over certain parts of a block, tiles next to it get selected even though the cursor is visually on top of the same block. My goal is to select the tile of the block where the mouse cursor is visually on.

As an example, if your mouse is hovering at the location marked with a pink crosshair, I'd want the light green tile to be selected since the object you're hovering over is still the grass block with the blue lines. However, what is actually happening is that the brown tile gets selected. I have made a video hoping that it would clear up some confusion. Currently I'm using a tilemap collider and a raycast that gets sent from the mouse position to the blocks. How could I implement this? In case it helps, I have matrixes of the different layers of the grid.

https://vimeo.com/1080354185/15e6227475?ts=0&share=copy
Video of my issue

https://preview.redd.it/23ys8te9d1ye1.png?width=644&format=png&auto=webp&s=278d11b9b3c58145fb1f7686f89deef2dbf4039d






https://redd.it/1kbre7a
@r_Unity3D
"Ahh I finally have my puzzle system working in multiplayer, I'm going to test it once more time in singleplayer before going to bed!"

https://reddit.com/link/1kbsihw/video/cvnu20nwm1ye1/player



https://redd.it/1kbsihw
@r_Unity3D
Made my first game, using Unity. I wanted to understand the whole process of development through to publishing. Should be released in about 3 weeks, depending on the review process with Steam.
https://redd.it/1kbv3jq
@r_Unity3D
Ducknest Games' Debut Title; Wishlist Diceball On Steam!

https://preview.redd.it/4wyc0930s2ye1.png?width=1080&format=png&auto=webp&s=413571290575036659b1f7396b20846dd427be1d

Hey everybody! We are Ducknest Games, a new three-person indie studio developing our first game; the luck-based strategy baseball game, Diceball! Do you have what it takes to win the Championship and take the Diceball world by storm?

\- 8 Playable Teams with unique starting cards and outcomes
\- Purchase upgrade cards and consumables to enhance your chances of winning
\- Win the Championship with a combination of luck and skill

Wishlist now on Steam!

https://redd.it/1kbxc67
@r_Unity3D
That 2AM ‘It Finally Works’ Feeling Hits Different

Was about to call it a night. Code wasn’t working, brain was fried, motivation gone.

Then I fixed one tiny thing—and suddenly the whole system came together. Animations synced, logic flowed, no errors. Just smooth, satisfying gameplay.

Now it’s 2:17AM, I’m wired, proud, and 100% not sleeping anytime soon. These are the moments that make all the frustration worth it.

https://redd.it/1kc5v5l
@r_Unity3D
That 2AM ‘It Finally Works’ Feeling Hits Different

Was about to call it a night. Code wasn’t working, brain was fried, motivation gone.

Then I fixed one tiny thing—and suddenly the whole system came together. Animations synced, logic flowed, no errors. Just smooth, satisfying gameplay.

Now it’s 2:17AM, I’m wired, proud, and 100% not sleeping anytime soon. These are the moments that make all the frustration worth it.

https://redd.it/1kc5vfd
@r_Unity3D
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We've added an Auto-Upgrade feature to our RTS game, how would you improve a system like this?

https://redd.it/1kc670m
@r_Unity3D
Mobile Monetization Pro : V2 is Live Now
https://redd.it/1kc7imw
@r_Unity3D
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I made an animation in Spine 2D, dropped it into Unity — and this is what I got.

https://redd.it/1kc9thh
@r_Unity3D