Ducknest Games' Debut Title; Wishlist Diceball On Steam!
https://preview.redd.it/4wyc0930s2ye1.png?width=1080&format=png&auto=webp&s=413571290575036659b1f7396b20846dd427be1d
Hey everybody! We are Ducknest Games, a new three-person indie studio developing our first game; the luck-based strategy baseball game, Diceball! Do you have what it takes to win the Championship and take the Diceball world by storm?
\- 8 Playable Teams with unique starting cards and outcomes
\- Purchase upgrade cards and consumables to enhance your chances of winning
\- Win the Championship with a combination of luck and skill
Wishlist now on Steam!
https://redd.it/1kbxc67
@r_Unity3D
https://preview.redd.it/4wyc0930s2ye1.png?width=1080&format=png&auto=webp&s=413571290575036659b1f7396b20846dd427be1d
Hey everybody! We are Ducknest Games, a new three-person indie studio developing our first game; the luck-based strategy baseball game, Diceball! Do you have what it takes to win the Championship and take the Diceball world by storm?
\- 8 Playable Teams with unique starting cards and outcomes
\- Purchase upgrade cards and consumables to enhance your chances of winning
\- Win the Championship with a combination of luck and skill
Wishlist now on Steam!
https://redd.it/1kbxc67
@r_Unity3D
That 2AM ‘It Finally Works’ Feeling Hits Different
Was about to call it a night. Code wasn’t working, brain was fried, motivation gone.
Then I fixed one tiny thing—and suddenly the whole system came together. Animations synced, logic flowed, no errors. Just smooth, satisfying gameplay.
Now it’s 2:17AM, I’m wired, proud, and 100% not sleeping anytime soon. These are the moments that make all the frustration worth it.
https://redd.it/1kc5v5l
@r_Unity3D
Was about to call it a night. Code wasn’t working, brain was fried, motivation gone.
Then I fixed one tiny thing—and suddenly the whole system came together. Animations synced, logic flowed, no errors. Just smooth, satisfying gameplay.
Now it’s 2:17AM, I’m wired, proud, and 100% not sleeping anytime soon. These are the moments that make all the frustration worth it.
https://redd.it/1kc5v5l
@r_Unity3D
Reddit
From the Unity2D community on Reddit
Explore this post and more from the Unity2D community
That 2AM ‘It Finally Works’ Feeling Hits Different
Was about to call it a night. Code wasn’t working, brain was fried, motivation gone.
Then I fixed one tiny thing—and suddenly the whole system came together. Animations synced, logic flowed, no errors. Just smooth, satisfying gameplay.
Now it’s 2:17AM, I’m wired, proud, and 100% not sleeping anytime soon. These are the moments that make all the frustration worth it.
https://redd.it/1kc5vfd
@r_Unity3D
Was about to call it a night. Code wasn’t working, brain was fried, motivation gone.
Then I fixed one tiny thing—and suddenly the whole system came together. Animations synced, logic flowed, no errors. Just smooth, satisfying gameplay.
Now it’s 2:17AM, I’m wired, proud, and 100% not sleeping anytime soon. These are the moments that make all the frustration worth it.
https://redd.it/1kc5vfd
@r_Unity3D
Reddit
From the Unity3D community on Reddit
Explore this post and more from the Unity3D community
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VIEW IN TELEGRAM
We've added an Auto-Upgrade feature to our RTS game, how would you improve a system like this?
https://redd.it/1kc670m
@r_Unity3D
https://redd.it/1kc670m
@r_Unity3D
Media is too big
VIEW IN TELEGRAM
I made an animation in Spine 2D, dropped it into Unity — and this is what I got.
https://redd.it/1kc9thh
@r_Unity3D
https://redd.it/1kc9thh
@r_Unity3D
New minor updates for Sprite Slicer Editor
Hello, I made some minor updates on my editor that I shared here before and I wanted to share it in its new form. For those who see it for the first time, this editor is a helpful tool where you can slice all of your sprites of the same size in one go.
New Updates:
✅ A warning message now appears when trying to add the same sprite again.
✅ A "Default" button has been added to the Pivot section.
✅ Predefined slice width and height values are now selectable by the user, and they can also manually input their own values if desired.
✅ Helpful tooltips have been added to the Sprite settings section to explain the function of certain options.
✅ A new option has been added to the Settings section that appends "(Sliced)" to the names of sliced sprites.
✅ The Slice and Clear All buttons have been visually enhanced with color.
Itch io link = https://mehmet-alihan-aydin.itch.io/sprite-slicer-editor
Github link = https://github.com/Alihan-4108/Sprite-Slicer-Editor
https://redd.it/1kce113
@r_Unity3D
Hello, I made some minor updates on my editor that I shared here before and I wanted to share it in its new form. For those who see it for the first time, this editor is a helpful tool where you can slice all of your sprites of the same size in one go.
New Updates:
✅ A warning message now appears when trying to add the same sprite again.
✅ A "Default" button has been added to the Pivot section.
✅ Predefined slice width and height values are now selectable by the user, and they can also manually input their own values if desired.
✅ Helpful tooltips have been added to the Sprite settings section to explain the function of certain options.
✅ A new option has been added to the Settings section that appends "(Sliced)" to the names of sliced sprites.
✅ The Slice and Clear All buttons have been visually enhanced with color.
Itch io link = https://mehmet-alihan-aydin.itch.io/sprite-slicer-editor
Github link = https://github.com/Alihan-4108/Sprite-Slicer-Editor
https://redd.it/1kce113
@r_Unity3D
itch.io
Sprite Slicer Editor by Mehmet Alihan Aydin
This editor was made for you to slice sprites in bulk