Probably a newbie issue
Hey Guys
I just downloaded Unity 6 and I am facing an issue where my tiles renders wrong. I have searched the web for answers but couldn't find any. It is a 2D isometric game and i have made tilemaps and palettes with settings from diverse places on the internet. The assets are downloaded and 32x32
https://preview.redd.it/j1du1hpkomye1.png?width=680&format=png&auto=webp&s=3cf0841b31ecf3b079c4db364c139c94833e5b84
https://redd.it/1ke2eua
@r_Unity3D
Hey Guys
I just downloaded Unity 6 and I am facing an issue where my tiles renders wrong. I have searched the web for answers but couldn't find any. It is a 2D isometric game and i have made tilemaps and palettes with settings from diverse places on the internet. The assets are downloaded and 32x32
https://preview.redd.it/j1du1hpkomye1.png?width=680&format=png&auto=webp&s=3cf0841b31ecf3b079c4db364c139c94833e5b84
https://redd.it/1ke2eua
@r_Unity3D
Stoked to announce my third game!
https://www.youtube.com/watch?v=Mv_ZDvGFZII
https://redd.it/1ke5no0
@r_Unity3D
https://www.youtube.com/watch?v=Mv_ZDvGFZII
https://redd.it/1ke5no0
@r_Unity3D
YouTube
Announcement trailer for Grumpy Jack, a top-down Metroidvania!
I'm very happy to announce Grumpy Jack, a top-down Metroidvania!
Wishlist the game on Steam: https://store.steampowered.com/app/3698230/Grumpy_Jack/
Join the reluctant hero Jack as he explores the sinister nightmare realm in this humoristic adventure.
Wishlist the game on Steam: https://store.steampowered.com/app/3698230/Grumpy_Jack/
Join the reluctant hero Jack as he explores the sinister nightmare realm in this humoristic adventure.
really loving how my shaders look on these objects, what do you think?
https://redd.it/1ke83vn
@r_Unity3D
https://redd.it/1ke83vn
@r_Unity3D
This media is not supported in your browser
VIEW IN TELEGRAM
I Made A Free Tool Which Shows An External Console Window That Displays All Debug.Logs
https://redd.it/1kecckb
@r_Unity3D
https://redd.it/1kecckb
@r_Unity3D
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Iron Frontier demo is available on Steam Wargame fest! Your feedback is welcome!
https://redd.it/1kefsfb
@r_Unity3D
https://redd.it/1kefsfb
@r_Unity3D
New miniboss intro added to our game, Two Sides of Hell!
https://i.redd.it/fu0a37yysqye1.gif
The intro is a bit abrupt, we're working on a cool spawn / entrance animation that will happen before the intro that's in the clip! All other enemies have one too.
What do you guys think?
https://redd.it/1kegrnp
@r_Unity3D
https://i.redd.it/fu0a37yysqye1.gif
The intro is a bit abrupt, we're working on a cool spawn / entrance animation that will happen before the intro that's in the clip! All other enemies have one too.
What do you guys think?
https://redd.it/1kegrnp
@r_Unity3D
Media is too big
VIEW IN TELEGRAM
Testing a fully physical, in‑world main menu instead of a traditional UI. Would love to hear what you think!
https://redd.it/1kehxuq
@r_Unity3D
https://redd.it/1kehxuq
@r_Unity3D
Sprite Hitbox is not wrapping around sprite properly
https://preview.redd.it/dfm1mpl0arye1.png?width=430&format=png&auto=webp&s=0da38577032e3f2d0175cd31bab216989a2ec68a
https://preview.redd.it/04otmsvaarye1.png?width=256&format=png&auto=webp&s=459b8073684cce6566c8433587f56992d7b77140
https://preview.redd.it/bqbm5wtcarye1.png?width=432&format=png&auto=webp&s=459e6ffbc68ea46a0d077f997e7495425341ab33
Hello, this is my first question here, and i wanted to know how i can make the shape of my Tilemap's Collider be the actual shape of my tiles?
I attached some Screenshots that may help?
Or may not, i don't know lol.
Any help would really be highly appreciated, as i am not sure what to ask for properly (since i am a total beginner)
If any further clarification is needed, let me know :)
Thanks in advance.
https://redd.it/1keib4j
@r_Unity3D
https://preview.redd.it/dfm1mpl0arye1.png?width=430&format=png&auto=webp&s=0da38577032e3f2d0175cd31bab216989a2ec68a
https://preview.redd.it/04otmsvaarye1.png?width=256&format=png&auto=webp&s=459b8073684cce6566c8433587f56992d7b77140
https://preview.redd.it/bqbm5wtcarye1.png?width=432&format=png&auto=webp&s=459e6ffbc68ea46a0d077f997e7495425341ab33
Hello, this is my first question here, and i wanted to know how i can make the shape of my Tilemap's Collider be the actual shape of my tiles?
I attached some Screenshots that may help?
Or may not, i don't know lol.
Any help would really be highly appreciated, as i am not sure what to ask for properly (since i am a total beginner)
If any further clarification is needed, let me know :)
Thanks in advance.
https://redd.it/1keib4j
@r_Unity3D
New Unity Tutorial: 2D Grapple Beam System
Build a physics-based grapple beam for your 2D game that lets the player:
* Zip to ceilings
* Drag enemies in close
* Pull pickups straight to them
Includes source code and demo video
Try it out here: [https://www.bitwavelabs.dev/tutorials/grapple-beam](https://www.bitwavelabs.dev/tutorials/grapple-beam)
Would love feedback or ideas to improve it!
https://preview.redd.it/xs4dqe4eosye1.png?width=1434&format=png&auto=webp&s=04474d060839db1e3a43cc068880e0e53eb00de1
https://preview.redd.it/axigv07kosye1.png?width=1392&format=png&auto=webp&s=1717e2e3928f08a93b88eb2f394e11dfa31c0e8c
https://redd.it/1keoeem
@r_Unity3D
Build a physics-based grapple beam for your 2D game that lets the player:
* Zip to ceilings
* Drag enemies in close
* Pull pickups straight to them
Includes source code and demo video
Try it out here: [https://www.bitwavelabs.dev/tutorials/grapple-beam](https://www.bitwavelabs.dev/tutorials/grapple-beam)
Would love feedback or ideas to improve it!
https://preview.redd.it/xs4dqe4eosye1.png?width=1434&format=png&auto=webp&s=04474d060839db1e3a43cc068880e0e53eb00de1
https://preview.redd.it/axigv07kosye1.png?width=1392&format=png&auto=webp&s=1717e2e3928f08a93b88eb2f394e11dfa31c0e8c
https://redd.it/1keoeem
@r_Unity3D
www.bitwavelabs.dev
BitWave Labs - Unity Tools & Assets
Simplify your Unity development with our innovative tools and assets.