r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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really loving how my shaders look on these objects, what do you think?
https://redd.it/1ke83vn
@r_Unity3D
Why is the OnClick event registering twice?
https://redd.it/1kebvda
@r_Unity3D
Colorful snail mechanics I’ve been working on! 🐌🎨
https://redd.it/1kebqm6
@r_Unity3D
Screen Shot of MY TD GAME!!
https://redd.it/1kee482
@r_Unity3D
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I Made A Free Tool Which Shows An External Console Window That Displays All Debug.Logs

https://redd.it/1kecckb
@r_Unity3D
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Iron Frontier demo is available on Steam Wargame fest! Your feedback is welcome!

https://redd.it/1kefsfb
@r_Unity3D
New miniboss intro added to our game, Two Sides of Hell!

https://i.redd.it/fu0a37yysqye1.gif

The intro is a bit abrupt, we're working on a cool spawn / entrance animation that will happen before the intro that's in the clip! All other enemies have one too.

What do you guys think?

https://redd.it/1kegrnp
@r_Unity3D
Media is too big
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Testing a fully physical, in‑world main menu instead of a traditional UI. Would love to hear what you think!

https://redd.it/1kehxuq
@r_Unity3D
Sprite Hitbox is not wrapping around sprite properly

https://preview.redd.it/dfm1mpl0arye1.png?width=430&format=png&auto=webp&s=0da38577032e3f2d0175cd31bab216989a2ec68a

https://preview.redd.it/04otmsvaarye1.png?width=256&format=png&auto=webp&s=459b8073684cce6566c8433587f56992d7b77140

https://preview.redd.it/bqbm5wtcarye1.png?width=432&format=png&auto=webp&s=459e6ffbc68ea46a0d077f997e7495425341ab33

Hello, this is my first question here, and i wanted to know how i can make the shape of my Tilemap's Collider be the actual shape of my tiles?
I attached some Screenshots that may help?
Or may not, i don't know lol.
Any help would really be highly appreciated, as i am not sure what to ask for properly (since i am a total beginner)

If any further clarification is needed, let me know :)
Thanks in advance.

https://redd.it/1keib4j
@r_Unity3D
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Progress of creating the first map of my game - 9 months until now

https://redd.it/1kej5qg
@r_Unity3D
New Unity Tutorial: 2D Grapple Beam System

Build a physics-based grapple beam for your 2D game that lets the player:

* Zip to ceilings
* Drag enemies in close
* Pull pickups straight to them

Includes source code and demo video

Try it out here: [https://www.bitwavelabs.dev/tutorials/grapple-beam](https://www.bitwavelabs.dev/tutorials/grapple-beam)

Would love feedback or ideas to improve it!

https://preview.redd.it/xs4dqe4eosye1.png?width=1434&format=png&auto=webp&s=04474d060839db1e3a43cc068880e0e53eb00de1

https://preview.redd.it/axigv07kosye1.png?width=1392&format=png&auto=webp&s=1717e2e3928f08a93b88eb2f394e11dfa31c0e8c






https://redd.it/1keoeem
@r_Unity3D