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r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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concerningly the two employees who work at another studio - that studio is located where our studio was *founded* and where our accountants are based - and therefore where the registered address for our company is *online* if you use the government company website.

Beyond Unity threatening long-term customers with immediate revocation of licenses over shaky evidence - this raises some *serious* questions about how Unity is scraping this data and then processing it.

This should serve as a serious warning to all developers about the future we face with Unity development.

https://redd.it/1kiyqzn
@r_Unity3D
Code only data

Hi, let me say that I've come to this decision myself and that I know it may trigger some devs. I do not like using the editor so I'm doing everything code only. (My work flow is faster)

The problem is that I want to make data that is save-able and load-able. For example an enemy can have a specific sprite png, health, etc. I researched online and found to use noscriptable objects, but this requires dragging stuff in the editor which I find infeasible if I plan to have 100+ unique enemies.

Any other suggestions?

https://redd.it/1kj2gxm
@r_Unity3D
Media is too big
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In less than two weeks, I’m finally going to release my indie, story-driven space shooter made with Unity. A project I’ve been working on for over five years alongside my family and a full-time job. It’s my dream project, and I hope it will find its fans.

https://redd.it/1kj5ach
@r_Unity3D
Looking to code

I'm getting the itch to code in unity again. I'm not very creative when it comes to creating art resources, however, I do consider myself an excellent programmer.

I was wondering if anyone was looking for a programmer for their game? I'm not looking to get paid but I'm also not looking to be set to a schedule. Just looking for an opportunity to join a team and build something fun.

https://redd.it/1kjca4h
@r_Unity3D
Smooth camera movements

Hello folks,
how to get the camera movements (without having a player gameobject) smooth when you move in the room with a, w, s, d, e, q?
Is there a quick solution for this.thx

https://redd.it/1kjd4wv
@r_Unity3D