Everyday Unity – Telegram
Everyday Unity
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A game developer and tech lead in a top grossing company posting Unity, programming, and gamedev related stuff that I find interesting
Website: https://gamedev.center

Most used tags are:
#performance
#shader
#interview

Author: @alexmtr
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Extends UnityWebRequest via async decorator pattern — Advanced Techniques of UniTask

If you want to extend UnityWebRequest, the required features are
Logging
Mocking
Timeout
Processing request header before request
Processing response header after request
Exception handling based on status code
UI handling after error (pop-ups, retries, scene transition)
QueueRequestDecorator

https://neuecc.medium.com/extends-unitywebrequest-via-async-decorator-pattern-advanced-techniques-of-unitask-ceff9c5ee846

#unitask #webrequest #decorator
100 game design tips and tricks

#gamedesign #tips #book
ForceMode difference

#physics #rigidbody #forcemode
Best way to create an empty collection (array and list) in C# (.NET)

Array.Empty<T> and new List<T> are the fastest according to these tests

https://www.tabsoverspaces.com/233833-best-way-to-create-an-empty-collection-array-and-list-in-csharp-net

#collection #empty