Everyday Unity – Telegram
Everyday Unity
1.11K subscribers
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A game developer and tech lead in a top grossing company posting Unity, programming, and gamedev related stuff that I find interesting
Website: https://gamedev.center

Most used tags are:
#performance
#shader
#interview

Author: @alexmtr
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VFX Breakdown : Animated Bats Particles + Shader

https://www.patreon.com/posts/vfx-breakdown-57349862

#bats #particlesystem
URP Mesh Outlines Part 1 : Inky Effect Outline | Minions Art on Patreon

https://www.patreon.com/posts/urp-mesh-part-1-55990741

#outline #shader
GitHub - keijiro/BurstTestbed: Collection of Unity Burst samples

At the moment, the following samples are included:

DirectCallTest shows how to use the Burst direct call feature.
IntrinsicsTest shows use of Arm Neon intrinsics within a Burst function.
Scrambler is a sample encrypting/decrypting an image using a simple algorithm.
SpanTest shows use of System.Span<T> within a Burst function

https://github.com/keijiro/BurstTestbed

#burst #neon #intrinsics #directcall
Object pooling in Unity 2021

Finally there is a built-in implementation of the object pool pattern. Would be good to see some performance tests with the most popular custom solutions to know whether you need to replace it with built-in or not

https://youtu.be/7EZ2F-TzHYw

#objectpool
The "KISS" Dependency Injection in Unity

Just an ad of the course. But raises a good concern whether you can understand and debug the third party code in your production app. Debugging can be crucial. I remember working on a game where the core feature was based on an obfuscated dll - literally impossible to debug or read. Keep this in mind when adding third party to your project

https://thegamedev.guru/unity-professional-performance/dependency-injection/

#kiss
GLOBAL GAMES INDUSTRY GUIDE

An enormous collection of useful links for games industry

https://trello.com/b/BRHxZpZ9/global-games-industry-guide

#gameindustry #industry #links
Метод проб и ошибок: как мы создавали кастомный импортер в Unity3D для текстурных массивов

https://habr.com/ru/company/pixonic/blog/586236/

#texturearray #customassetimporter #assetimproter