再吐槽一句 GPay 的羊毛,提现到 debit card 居然也要手续费,只有关联银行账户不要手续费。但是比如你用 chase 全家桶有一个 checking 五个信用卡,那关联了之后这些卡全都强制关联了。你当然可以手动 remove,我也不是不信 Google 和 plaid 的 security measures,但我不得不说这个产品做得真的是拍脑门砸钱充业绩(羊毛和各商家的 cashback)但又不愿意 own it(被薅羊毛薅秃了一天之内改规则和各种小细节的手续费),新瓶装旧酒,反复造轮子制造 impact,且新功能还别扭,且以 Google 以往的尿性你也不知道这个产品什么时候烂尾。就原来老老实实做 payment 的 Google pay 跟 chrome integrate + 信用卡付款本来很好用,不希望看到这个新的拍脑门分一杯羹的产品瞎折腾把本来的也拉下水。
#tech #Google
#tech #Google
我的所有 subnoscription 里最划算的应该是 #Netflix 了,尤其今年,真的有种每天打开都能被推送新的感兴趣的不同领域的打开新世界大门的节目,可以随时 explore 真的比“听说一个安利才去主动找资源”的效率和体验强不知道多少倍了。我感觉很多像我一样那个年代中国长大的人根本没有意识到优秀内容平台能带来的被动发现的价值,反而觉得“反正都能找到资源所以没必要花钱“。让我听口碑去主动找,我大概永远也不会看到诸如 #TheTrialsOfGabrielFernández #DelhiCrime #Disclosure #Unorthodox #WeAreTheChampions #FYRE #Unbelievable 这种极为优秀但并没有多流行的片子,或者了解到广为使用的某些医学用料的风险、世界各地小众但有一群 passionate 爱好者的运动、拉美小岛毒枭宝藏的传说、社交网络营销诈骗大案、狂热宗教领袖在美国本土建起一个乌托邦小镇跟当地民众冲突乃至背后的兴衰等等。Awareness 在这个信息过载的时代太重要了,很多时候不是你“找不到”,而是你根本不知道一个东西存在。是消磨时间,也是被动摄入知识,这个年代早就不是万般皆下品,唯有读书高了。
新一代的中国年轻人稍微好一点因为有内容消费意识,但是国际互联网视频网站诸如 Netflix、YouTube 的码率远高于国内视频平台,同一个 1080p/4K 分辨率根本不能代表什么,实际画质比国内平台好太多了(last time I checked),就不用说实际内容质量的工业水平差距,和中国很多东西根本拍不了播不了了。
(所以就对人都到墙外了还只看国内视频平台和微信公众号的 peer 感到非常遗憾)
#movie #tg
(配图是 netflix available countries in their official page,说来好笑这图被我当作豆列封面图片,然后不止一次被重置了🤷♂️
新一代的中国年轻人稍微好一点因为有内容消费意识,但是国际互联网视频网站诸如 Netflix、YouTube 的码率远高于国内视频平台,同一个 1080p/4K 分辨率根本不能代表什么,实际画质比国内平台好太多了(last time I checked),就不用说实际内容质量的工业水平差距,和中国很多东西根本拍不了播不了了。
(所以就对人都到墙外了还只看国内视频平台和微信公众号的 peer 感到非常遗憾)
#movie #tg
(配图是 netflix available countries in their official page,说来好笑这图被我当作豆列封面图片,然后不止一次被重置了🤷♂️
椒盐豆豉剪报
Are the designers at Apple purposely making Airpods Max's carry bag look like a bra??? Is this some feminist PR gesture???(If so thank you) 果黑为了跟朋友对喷跑去搜了一下信息结果就给我看到这个图…… #tech #rant
我他妈笑死,原来 AirPods Max 没有关机键,必须放在那个无比像 bra 又起不到保护作用又难装难取的包里,否则就像开机着一样耗电。简直是 #Apple 给用户当爹 at another level。 #tech #rant #headphone
https://youtu.be/eAgWlPcofFg
小宁子讲这次 #cyberpunk2077 主机翻车事件讲的真好(唯一纠正一下的是至少是美国实体版游戏很好退)。
在我看来 #CDPR 真是巫师 3 之后捧太高了,陷入了 Elizabeth Holmes 那种 too hyped to fall 的姿态,然后希望拖延到问题解决,结果锅越搞越大,苦了主机玩家们了。而我更担心的是整个公司 burn out,从公司本身到员工。如果搞成 Atari 那样就太可惜了,希望能像老任那样痛定思痛好好反思吧。
另外马后炮一下:told you so this game is made for PC,想都不用想。
作为玩家真的很宽容了,如果没有用感情以至于被伤害的话,想玩到好玩的游戏还是配 PC/ 上 Geforce Now 吧。也不需要拉配置,我四年前的 GTX 1080 在 1440p 高画质完美运行。至于各种 PC 上也有的 bug 以我自己的游玩体验而言真的不算 outliner 这次。
#gaming #sharing
小宁子讲这次 #cyberpunk2077 主机翻车事件讲的真好(唯一纠正一下的是至少是美国实体版游戏很好退)。
在我看来 #CDPR 真是巫师 3 之后捧太高了,陷入了 Elizabeth Holmes 那种 too hyped to fall 的姿态,然后希望拖延到问题解决,结果锅越搞越大,苦了主机玩家们了。而我更担心的是整个公司 burn out,从公司本身到员工。如果搞成 Atari 那样就太可惜了,希望能像老任那样痛定思痛好好反思吧。
另外马后炮一下:told you so this game is made for PC,想都不用想。
作为玩家真的很宽容了,如果没有用感情以至于被伤害的话,想玩到好玩的游戏还是配 PC/ 上 Geforce Now 吧。也不需要拉配置,我四年前的 GTX 1080 在 1440p 高画质完美运行。至于各种 PC 上也有的 bug 以我自己的游玩体验而言真的不算 outliner 这次。
#gaming #sharing
YouTube
《電馭叛客2077》的發售風波:蠢驢不蠢,狡詐得很|調查報告
b站🔗:https://www.bilibili.com/video/BV1xv41147c5/
00:00 事件背景
00:48 我的游玩体验
01:39 标准化数字商品:「未完成品」与「不合格产品」
08:53 CDPR 是如何卖游戏的?
10:06 宣传:亲近玩家社区、倾力售卖周边
11:00 登陆全平台:不愿舍弃的 40% 主机销量
12:49 发售日:必须拿下的最佳销售期
13:48 媒体评分:“冲分”与“只允许用厂商提供的游戏素材”
15:23 损失控制:“诚恳”的道歉信和紧急投资人会议…
00:00 事件背景
00:48 我的游玩体验
01:39 标准化数字商品:「未完成品」与「不合格产品」
08:53 CDPR 是如何卖游戏的?
10:06 宣传:亲近玩家社区、倾力售卖周边
11:00 登陆全平台:不愿舍弃的 40% 主机销量
12:49 发售日:必须拿下的最佳销售期
13:48 媒体评分:“冲分”与“只允许用厂商提供的游戏素材”
15:23 损失控制:“诚恳”的道歉信和紧急投资人会议…
#patreon 第一次作业完成了,都是基础版的 32 x 32px,反倒是花了大价钱的金主没人来找我😂 https://www.patreon.com/posts/45275834
#pixelart
#pixelart
Forwarded from Pavel Durov
As Telegram approaches 500 million active users, many of you are asking the question – who is going to pay to support this growth? After all, more users mean more expenses for traffic and servers. A project of our size needs at least a few hundred million dollars per year to keep going.
For most of Telegram’s history, I paid for the expenses of the company from my personal savings. However, with its current growth Telegram is on track to reach billions of users and to require appropriate funding. When a tech project reaches this scale, typically there are two options – start earning money to cover the costs, or sell the company.
Hence the question – which path will Telegram take? I’d like to make a few points to clarify our plan:
1. We are not going to sell the company like the founders of Whatsapp. The world needs Telegram to stay independent as a place where users are respected and high-quality service is ensured. Telegram must continue to serve the world as an example of a tech company that strives for perfection and integrity. And, as the sad examples of our predecessors show, that is impossible if you become part of a corporation.
2. Telegram is here to stay for a long time. We began developing our apps for our personal use over 8 years ago and have come a long way since then. In the process, Telegram changed the way people communicate in several aspects – encryption, functionality, simplicity, design, speed. This journey has just started. There’s much more we can – and will – bring to the world.
3. In order to make points 1 and 2 possible, Telegram will begin to generate revenue, starting next year. We will do it in accordance with our values and the pledges we have made over the last 7 years. Thanks to our current scale, we will be able to do it in a non-intrusive way. Most users will hardly notice any change.
4. All the features that are currently free will stay free. We will add some new features for business teams or power users. Some of these features will require more resources and will be paid for by these premium users. Regular users will be able to keep enjoying Telegram – for free, forever.
5. All parts of Telegram devoted to messaging will remain ad-free. We think that displaying ads in private 1-to-1 chats or group chats is a bad idea. Communication between people should be free of advertising of any sort.
6. In addition to its messaging component, Telegram has a social networking dimension. Our massive public one-to-many channels can have millions of subscribers each and are more like Twitter feeds. In many markets the owners of such channels display ads to earn money, sometimes using third-party ad platforms. The ads they post look like regular messages, and are often intrusive. We will fix this by introducing our own Ad Platform for public one-to-many channels – one that is user-friendly, respects privacy and allows us to cover the costs of servers and traffic.
7. If Telegram starts earning money, the community should also benefit. For example, If we monetize large public one-to-many channels via the Ad Platform, the owners of these channels will receive free traffic in proportion to their size. Or, if Telegram introduces premium stickers with additional expressive features, the artists who make stickers of this new type will also get a part of the profit. We want millions of Telegram-based creators and small businesses to thrive, enriching the experience of all our users.
This is the Telegram way.
It will allow us to keep innovating and keep growing for decades to come. We will be able to launch countless new features and welcome billions of new users. While doing that, we will remain independent and stay true to our values, redefining how a tech company should operate.
For most of Telegram’s history, I paid for the expenses of the company from my personal savings. However, with its current growth Telegram is on track to reach billions of users and to require appropriate funding. When a tech project reaches this scale, typically there are two options – start earning money to cover the costs, or sell the company.
Hence the question – which path will Telegram take? I’d like to make a few points to clarify our plan:
1. We are not going to sell the company like the founders of Whatsapp. The world needs Telegram to stay independent as a place where users are respected and high-quality service is ensured. Telegram must continue to serve the world as an example of a tech company that strives for perfection and integrity. And, as the sad examples of our predecessors show, that is impossible if you become part of a corporation.
2. Telegram is here to stay for a long time. We began developing our apps for our personal use over 8 years ago and have come a long way since then. In the process, Telegram changed the way people communicate in several aspects – encryption, functionality, simplicity, design, speed. This journey has just started. There’s much more we can – and will – bring to the world.
3. In order to make points 1 and 2 possible, Telegram will begin to generate revenue, starting next year. We will do it in accordance with our values and the pledges we have made over the last 7 years. Thanks to our current scale, we will be able to do it in a non-intrusive way. Most users will hardly notice any change.
4. All the features that are currently free will stay free. We will add some new features for business teams or power users. Some of these features will require more resources and will be paid for by these premium users. Regular users will be able to keep enjoying Telegram – for free, forever.
5. All parts of Telegram devoted to messaging will remain ad-free. We think that displaying ads in private 1-to-1 chats or group chats is a bad idea. Communication between people should be free of advertising of any sort.
6. In addition to its messaging component, Telegram has a social networking dimension. Our massive public one-to-many channels can have millions of subscribers each and are more like Twitter feeds. In many markets the owners of such channels display ads to earn money, sometimes using third-party ad platforms. The ads they post look like regular messages, and are often intrusive. We will fix this by introducing our own Ad Platform for public one-to-many channels – one that is user-friendly, respects privacy and allows us to cover the costs of servers and traffic.
7. If Telegram starts earning money, the community should also benefit. For example, If we monetize large public one-to-many channels via the Ad Platform, the owners of these channels will receive free traffic in proportion to their size. Or, if Telegram introduces premium stickers with additional expressive features, the artists who make stickers of this new type will also get a part of the profit. We want millions of Telegram-based creators and small businesses to thrive, enriching the experience of all our users.
This is the Telegram way.
It will allow us to keep innovating and keep growing for decades to come. We will be able to launch countless new features and welcome billions of new users. While doing that, we will remain independent and stay true to our values, redefining how a tech company should operate.
Wait a second 我不看娱乐新闻 #村通网 ,现在才知道有“周迅 x 窦靖童“,人称杨不悔与殷梨亭这个 CP 的?!北京是不是就两百人贵圈也太小了吧,要啥 Grey's Anatomy。很好很好
https://mp.weixin.qq.com/s/uf-QW9So-VF3wpJon7RnWQ
#sharing #fun
https://mp.weixin.qq.com/s/uf-QW9So-VF3wpJon7RnWQ
#sharing #fun
2020 个人 side project 总结 #blog : https://blog.douchi.space/?p=890
本篇为 patreon 12 月的博客选题约稿,本来是凑数的选项没想到选的人最多,但是越写越带劲,感谢金主们帮我选的主题。
TLDR:
- last mile commute
- 100 days of pixel art
- 100 days of procreate
- 长毛象实例
- 拖了十几年的博客
- Passive income 第一桶金 Patreon
- Personal project management re-organized
本篇为 patreon 12 月的博客选题约稿,本来是凑数的选项没想到选的人最多,但是越写越带劲,感谢金主们帮我选的主题。
TLDR:
- last mile commute
- 100 days of pixel art
- 100 days of procreate
- 长毛象实例
- 拖了十几年的博客
- Passive income 第一桶金 Patreon
- Personal project management re-organized
椒盐豆豉剪报
2020 个人 side project 总结 #blog : https://blog.douchi.space/?p=890 本篇为 patreon 12 月的博客选题约稿,本来是凑数的选项没想到选的人最多,但是越写越带劲,感谢金主们帮我选的主题。 TLDR: - last mile commute - 100 days of pixel art - 100 days of procreate - 长毛象实例 - 拖了十几年的博客 - Passive income 第一桶金 Patreon - Personal…
我又要赞美一下 womenoverseas 以及诸如 Discourse、Wordpress 这种与时俱进、现代、开放的互联网软件了。以前在墙内封闭平台搬运篇文章简直老大难问题,排版什么的复制粘贴一下就完球了。
现在呢?自己 Wordpress 的 blog 复制出来轻松 markdown 无缝粘贴到 womenoversead 这类 discourse based forum,排版什么的都在,稍微 ctrl c+v 下私链的图就完了,甚至还能在论坛主题里直接链接原文。对创作者更方便的同时,也给转帖和 honor 原作版权提供了便利的条件。
要是想往豆瓣之类的墙内封闭平台搬运,光重新排版就得大半天,更别说排出来效果也不怎么样了。
赞美 open source,赞美互联网。墙太可恨了
#tech #tg
现在呢?自己 Wordpress 的 blog 复制出来轻松 markdown 无缝粘贴到 womenoversead 这类 discourse based forum,排版什么的都在,稍微 ctrl c+v 下私链的图就完了,甚至还能在论坛主题里直接链接原文。对创作者更方便的同时,也给转帖和 honor 原作版权提供了便利的条件。
要是想往豆瓣之类的墙内封闭平台搬运,光重新排版就得大半天,更别说排出来效果也不怎么样了。
赞美 open source,赞美互联网。墙太可恨了
#tech #tg
Free Pixel pack weapons for your game. 183 weapons and 34 color palettes. PP ( link in comments)
https://www.reddit.com/r/IndieGaming/comments/kjvjk3/free_pixel_pack_weapons_for_your_game_183_weapons/?utm_medium=android_app&utm_source=share
Indie game dev 这个社区真是小天使
#sharing #pixelart #gamedev
https://www.reddit.com/r/IndieGaming/comments/kjvjk3/free_pixel_pack_weapons_for_your_game_183_weapons/?utm_medium=android_app&utm_source=share
Indie game dev 这个社区真是小天使
#sharing #pixelart #gamedev
reddit
Free Pixel pack weapons for your game. 183 weapons and 34 color...
Posted in r/IndieGaming by u/ChiffaProdaction • 608 points and 20 comments