We wanted to share the HUD of our game Sodaman. From here, you’ll be able to manage operations, cybernetics, and weapon upgrades.
https://redd.it/1gd9iym
@r_Unity3D
https://redd.it/1gd9iym
@r_Unity3D
You want to create a classic metroidvania in Unity? Be sure to follow my tutorial on Youtube! :)
https://www.youtube.com/watch?v=zcdoaNYbZUM&t=18s
https://redd.it/1gdac05
@r_Unity3D
https://www.youtube.com/watch?v=zcdoaNYbZUM&t=18s
https://redd.it/1gdac05
@r_Unity3D
YouTube
Metroidvania Unity Tutorial Ep. 14 Player Attack Animation
In this tutorial series I want to show you how to create a classic 2D Metroidvania with Unity. I share the game created in this tutorial with you via GitHub.
Link to the Player Movement Script:
https://github.com/MaxWeinhold/Tutorvania/blob/main/Assets/…
Link to the Player Movement Script:
https://github.com/MaxWeinhold/Tutorvania/blob/main/Assets/…
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This should have taken one person 8 months, but it took three people two years, still we are incredibly proud that our Steam page is now LIVE!
https://redd.it/1gdcwpu
@r_Unity3D
https://redd.it/1gdcwpu
@r_Unity3D
I'm working on a shader which supports pixelated shadows. I thought of shading each texel while sampling the Base Texture but I didn't find a way to do it. Any advice is appreciated!
https://redd.it/1gdj7ik
@r_Unity3D
https://redd.it/1gdj7ik
@r_Unity3D
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After nearly a month of intense learning new tools in Unity, my Soviet Strike-inspired game is shaping up with fresh assets and enhanced visuals! Still, there’s much to learn, add, and refine before a playable demo is ready, but I’m excited about the progress.
https://redd.it/1gdbhnm
@r_Unity3D
https://redd.it/1gdbhnm
@r_Unity3D
I Need Help
So I’m not sure how to ask for what I’m looking for, but basically I know how to program and have used unity off and on over the years. I am trying to make a simple top down survival game right now. I have been messing with different program “structures” but keep having an issue where my code and game objects turn into spaghetti. I think my problem is I don’t have a deep enough understanding of everything that can be done in unity or what best practices are. However, I find it extremely tedious to watch tutorials because I know a lot of the basics and can’t stand going through a whole test project just to learn one new concept.
I guess what I’m looking for is some kind of tutorial series that isn’t just waking through how to code a game line by line. I really want something that can rapid fire through the ends and out of all the tools unity has to offer and some ways to stay organized. Does anyone know what might be able to help me here? Maybe my attention span is too short or I am just impatient lol. I just don’t have a lot of free time to do this and don’t want to waste the time I do spend filtering through so much stuff I already have an understanding of. I can easily find the syntax I need when I’m trying to do something I know I “can” do. I just want to find out more of the things I don’t know I can do, if that makes sense, and also how to organize projects better. Can anyone point me in the right direction here? Thank you in advance if you’re able to help.
https://redd.it/1gdru66
@r_Unity3D
So I’m not sure how to ask for what I’m looking for, but basically I know how to program and have used unity off and on over the years. I am trying to make a simple top down survival game right now. I have been messing with different program “structures” but keep having an issue where my code and game objects turn into spaghetti. I think my problem is I don’t have a deep enough understanding of everything that can be done in unity or what best practices are. However, I find it extremely tedious to watch tutorials because I know a lot of the basics and can’t stand going through a whole test project just to learn one new concept.
I guess what I’m looking for is some kind of tutorial series that isn’t just waking through how to code a game line by line. I really want something that can rapid fire through the ends and out of all the tools unity has to offer and some ways to stay organized. Does anyone know what might be able to help me here? Maybe my attention span is too short or I am just impatient lol. I just don’t have a lot of free time to do this and don’t want to waste the time I do spend filtering through so much stuff I already have an understanding of. I can easily find the syntax I need when I’m trying to do something I know I “can” do. I just want to find out more of the things I don’t know I can do, if that makes sense, and also how to organize projects better. Can anyone point me in the right direction here? Thank you in advance if you’re able to help.
https://redd.it/1gdru66
@r_Unity3D
Reddit
From the Unity2D community on Reddit
Explore this post and more from the Unity2D community
This shader has worked fine all day, then suddenly decided to run pink. What could cause this?
https://redd.it/1gdvhiq
@r_Unity3D
https://redd.it/1gdvhiq
@r_Unity3D
Games for training
Hey all, I just got into unity. Anybody here who has tried creating a game for training purposes? Not too complex, but easy games, but for training people. It might help me draw my learning path. Thanks.
https://redd.it/1gdwbhg
@r_Unity3D
Hey all, I just got into unity. Anybody here who has tried creating a game for training purposes? Not too complex, but easy games, but for training people. It might help me draw my learning path. Thanks.
https://redd.it/1gdwbhg
@r_Unity3D
Reddit
From the Unity2D community on Reddit
Explore this post and more from the Unity2D community
How many of you are aware of Dev Drive?
I know it is not a new feature but I also see many people not being aware of it.
Are you using it?
https://blogs.windows.com/windowsdeveloper/2023/06/01/dev-drive-performance-security-and-control-for-developers/
Dev Drive is a great feature and is so easy to setup.
It works great with Microsoft Defender.
The gist of this feature is to stop real time scanning of files, thus making their read/write process a lot faster and speeding up access to cache and other project files.
Redirect all your cache files in this drive, and ideally your current project too.
Makes a difference while building or creating lightmaps or processing hundreds and thousands of assets, and more importantly helps immensely with situations where your antivirus or malware protection or file protection sees everything hostile and prevents you from working.
https://redd.it/1gdwo1r
@r_Unity3D
I know it is not a new feature but I also see many people not being aware of it.
Are you using it?
https://blogs.windows.com/windowsdeveloper/2023/06/01/dev-drive-performance-security-and-control-for-developers/
Dev Drive is a great feature and is so easy to setup.
It works great with Microsoft Defender.
The gist of this feature is to stop real time scanning of files, thus making their read/write process a lot faster and speeding up access to cache and other project files.
Redirect all your cache files in this drive, and ideally your current project too.
Makes a difference while building or creating lightmaps or processing hundreds and thousands of assets, and more importantly helps immensely with situations where your antivirus or malware protection or file protection sees everything hostile and prevents you from working.
https://redd.it/1gdwo1r
@r_Unity3D
Windows Developer Blog
Dev Drive: Performance, Security and Control for Developers
We are excited to introduce Dev Drive! A new storage volume optimized for developer workloads that delivers performance, security, and control. Dev Drive is built on the Resilient File System (ReFS) and combined with the new performance mode capabili
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Someone asked to add more dismemberment... Well, it really looks better this way
https://redd.it/1gdwky9
@r_Unity3D
https://redd.it/1gdwky9
@r_Unity3D
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Had way too much fun getting our roguelike characters to do the Thriller dance in Unity this weekend. Halloween + dev life = best distractions. Hope it gives you a smile!:) (Audio on <3)
https://redd.it/1gdydpr
@r_Unity3D
https://redd.it/1gdydpr
@r_Unity3D
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Active ragdoll ledge grab assist + wall climbing mechanic. Took a while...
https://redd.it/1ge1d0u
@r_Unity3D
https://redd.it/1ge1d0u
@r_Unity3D